Sketch Review | 40 m |
---|---|
Sketch to Project | 20 m |
Worksheets | 30 m |
Course Eval + Break | 30 m |
Brainstorming | 20 m |
Release Form | 5 m |
Student Awards | 10 m |
Keep Sketching | 10 m |
<aside> 🧟 1) Discuss your question. 2) Look for related sketches from the past week. 3) Answer your question using a related sketch to illustrate your points. 4) Add your key points and a link to your selected sketch below. 5) Share your screen to present and discuss your question, answer, and related sketch.
</aside>
Group 1 — How did the introduction of interactivity change reviewing sketches?
How did the introduction of interactivity change making sketches?
Do graphics make a game more fun?
Choose a sketch that could be expanded into a larger game. List 5 specific ideas to explore.
Does sound make a game more fun?
What is your favorite couch co-op sketch?
<aside> 🧟 If you have already made a project based on one of your sketches, present that instead of a proposal.
</aside>
Individual, 5 min
Group, 10 min total
Individual, 5 min
This whole semester I was trying to learn how to code so that I could create my final thesis project next year. Goal is to animate my painting and somehow put it on projection mapping (combining these 2 ideas)
loadpixels was a good function.
I hope this sketch could become a more accessible tool for anyone who wants to have rain effect in their photos or videos.
I am going to be working on a project this summer with a professor at Parsons to make more of these line-based generative patterns. Maybe trending towards finger prints.
In general, this was one of the few times I got to experience tangible code output, and I love these coins. It let me play with materiality and physical process after generating something with code, and I love that workflow. It’s exciting to hold my code in my hand :)
I want to create data visualizations that simulate real word experiences. Trying to create a 3D-ish plinko machine that aesthetically resembles the abstract constructivism art genre.
http://sketches2022spring.compform.net/users/cm9A6QwzpJhdcztJ2
https://editor.p5js.org/erikabulger/full/kltMVbpN8 I’d like to refine the UI, add more assets, and make it in general seem more complete cause I would legitimately like to send it to Heritage Malta since they need all the interactive assets they can get.
-Face tracking??
-Education tool for kids
Postmortem: 5-Sketch Reflection
Pico-8 seems to be an awesome tool and I’ll surely want to explore its potential during the summer. Maybe finishing my adventure game will be a good way to do it, since I can add multiple challenges through the maze instead of simply “getting the key and finding the exit”.
Being a physical computing fan, I like the connection between HW + SW. I would love to come up with more fun ideas to connect these two and make it easier for non-coders to create their sketches.
While not particularly complicated, I really enjoyed the final output of these cabbage sketches. It’s such a fascinating pattern - and this is just in the horizontal direction. Would love to create a larger, deeper series of these.