Sketching is an important part of both the learning and design process. In this assignment you will experiment with p5.party, get your bearings, sketch some ideas, and make a game.
<aside> 🧟 In this assignment and in the class I’ll use the word “game” to mean “realtime multiplayer game, app, or experience.”
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Sketches
Each sketch should explore a different idea
Sketches should foreground a real-time multiplayer mechanic
Sketches should use Javascript, p5.js, and p5.party
Sketches need to be published and playable online
Sketches should focus on core gameplay; “dev art” is fine
Your first two sketches should be created and published on https://editor.p5js.org/
Your second two sketches should be created locally and published via github pages.
Your second two sketches can be on editor.p5js.org or in your own dev environment.
Focus on “slow-action” games.
Sketch to Game