Multiplayer p5.party Spring 2022

Parsons The New School for Design

School of Art, Media, and Technology

PSAM 5012, CRN 3568

Spring 2022

Mondays 9:00 am — 11:40 am ET

Online

Justin Bakse

[email protected]

http://justinbakse.com

Course Description

In this ONLINE course, students will design and prototype online multiplayer games and experiences using p5.js and p5.party. Study topics will include UX/UI for multiple user software, multiplayer game design and playtesting, sketching and prototyping, client/server architectures, and team coding tools and workflows. p5.party is an unfinished library for easily prototyping multiuser experiences with p5.js created by the course instructor and still under development. Students will have the opportunity to work with and contribute to the library. For more information about p5.party see https://github.com/jbakse/p5.party This course will include a mid-semester weekend game jam. Game jam participation can be online or in-person. This is an intermediate coding course. Students should have successfully completed an introductory programming course, have some knowledge of p5.js, and have a strong interest in coding and javascript.

Open to: All university grad students and upper-level undergrads. Some seats have been reserved for MFA DT and MPS CD students.

EISJ Statement

As students, artists, designers, educators, and cultural producers, we must acknowledge the lineages of white supremacy, racial discrimination, and other forms of systemic oppression that exist within our society in the U.S. and abroad. In the School of Art, Media & Technology (AMT), we are committed to creating a more inclusive, equitable and anti-racist community. We aim to support and advocate for the needs of all AMT students, staff and faculty across all identities of race, gender, sexual orientation, disability, age, religion, culture, citizenship, or socio-economic status. We will stand in solidarity with marginalized communities who have been historically excluded from institutions, including Black, Indigenous, Latinx, AAPI (Asian, Asian American and Pacific Islander), People of Color, Queer, and Trans folks, and aim to center their narratives and practices within our learning environment. We recognize the limitations of language that can’t envelop the breadth of all intersectional identities, and as such, we are committed to advancing equity, respect, and thoughtfulness within our teaching pedagogy, curriculum, classrooms and across AMT.

Learning Outcomes

Students will study and create realtime multiplayer experiences and games (MPGs).

Design

Coding