Team Playtest Link Complete Link Revised Link Press Kit
Brittany + Malin https://editor.p5js.org/malin888/full/cxBi19Gma https://editor.p5js.org/pricb175/sketches/SDIfGoss_ https://malin888.github.io/invadersFromSpace/ https://www.notion.so/Space-Invaders-Press-Kit-d3fe2dcba53e4aab812d61cb01aa29ce
Hyacinth + Kevin +
Tanvi https://editor.p5js.org/kevin.lin/full/qEDE1JyVv https://github.com/TanviMishra/gameB https://tanvimishra.github.io/gameB/ https://www.notion.so/sheepish-Press-Kit-6aa9accabf884c0d9e3a9537783a319b
Jessie + Tong +
Apurv https://editor.p5js.org/JessieHanvana/sketches/8ZzdFE80U (the same as revised) https://jessiejessje.github.io/pizza-mouse/ https://www.notion.so/Cheese-Stick-Press-Kit-6d42c26d518a41c69c6d0c426e0728e3
Winnie + An +
Joan https://editor.p5js.org/Jingwen_Zhang/full/iMZ5w9btD https://editor.p5js.org/Jingwen_Zhang/sketches/AonXDsoPW https://editor.p5js.org/Jingwen_Zhang/sketches/nVB81jpin https://www.notion.so/Game-B-06b1063f9846472b8ed966698fca2876
Beatriz https://editor.p5js.org/b3aribeiro/sketches/AW6DtwdWj https://editor.p5js.org/b3aribeiro/sketches/3YD06AkH1 https://editor.p5js.org/b3aribeiro/full/xoClnLrx4 https://www.notion.so/Press-Kit-8b0bb6cb504b462d9f44cfb68111ef4e

Thoughts on Game A

Playtesting

The iterative design process requires designers to be willing to make significant changes to the design. If you are “married to” your initial ideas, and unwilling to make more than small changes, the value of prototyping and playtesting will be small.

Making significant changes to a design—especially in reaction to outside feedback—is risky. If you don’t have a clear, strong design values prototyping and playtesting will push your design around, but it won’t push you towards anything.

Your goals need to be mostly fixed, and your design needs to be mostly flexible.

Some tips to achieve this:

Design Values